Month: February 2017

Quake 2's MD2 models in Unity3D

In this short post, I would like to present to you simple Unity 3D project that converts Quake 2's MD2 models into mesh asset. There is a class that loades data from md2 file (MD2File.cs) and class that converts that to format used by Unity's meshs (MD2Importer.cs). The project is available on GitHub. You can Read More ...